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Divinity original sin 2 switch guide1/21/2024 Fighter starting skills include:Įnemies in front take Physical damage and are knocked down It's a basic class that's easy to understand, but its simplicity leaves it lacking. The Fighter class focuses on both taking and dealing huge melee blows, and is scarcely found far away from an enemy. Take blows for others, and deal out melee damage. Very simplistic, few synergy opportunities Opportunist, which grants the ability to perform attacks of opportunityĬlose combat, self-buffs, heavy equipment Relies heavily on summons for max damage output and party support.Essentially adds another party member to the group with its own turns, abilities, and strengths.Amazing party support and enemy debuff abilities.Best crowd control abilities in the game.Requires players to carefully plan each turn, even with an extra AP.Excellent at taking out enemies quickly in close combat.Great versatility of builds and playstyles. Has great melee abilities that outclass other classes.Needs a clear line of sight for max damage.Excels at mid-range and long-range attacks.Players must be careful with placement and ability usage to get the maximum effect.Not as powerful or useful as the similar Ranger class.Access to elemental magic from the start.
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